using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;


public class ExplainPanel : BasePanel
{
    [SerializeField] private Button returnButton;
    
    //
    private void Start()
    {
        returnButton.onClick.AddListener(ReturnAction);
    }

    //
    private void ReturnAction()
    {
        // 关闭当前页面
        UIManager.Instance.ClosePanel(UIConst.PANEL_EXPLAIN);
    }
}
